Unity Developer | Apprenticeship
Gamde Dev HQ (Remote)
Present
- Taking a game from prototype to post-processing polish and minimal viable product
- Level Design using game assetst
- Coding C# Scripts for gameplay, AI, core loops, and game management
- Making cinematic cutscenes with cinemachine and timeline
- Gameplay balancing
- Technical Writing for Detailed Documentation
Find out more about them: gamedevhq.com
Narrative Designer | Hope for Winter (Steam Game)
Indie Gamd by Janika Suhonen (Remote)
Nov 2021 - Jan 2022
- Researched Icelandic and Norse folklore, among other inspirational sources and mood-setters
- Worked closely with the game designer/developer to avoid ludo-narrative dessonance and ensure that the narrative vision was met
- Wrote character background stories making sure to implement key details derrived from the initial story prompt
- Wrote lore based on/inspired by the conducted research
Find out more about them: gamedevhq.com
3D Generalist | Internship
Autonomicity Games (Remote)
Jul 2017 - Dec 2017
- Prototyping 3D Models for Objects
- Conceptualizing Android-based UI/UX
- Presented Powrush(game), and represented Autonomicity games internationally at the Interactiva Expo in the Interamerican University of Puerto Rico Bayamon Campus
- Liaison a for small local team working remotely